Genre: Multiplayer Combat Game
Rating: ESRB: Teen | PEGI: 16 | USK: 16
Release Date: Available now
Price: Free
Wolfenstein: Enemy Territory (also referred to as simply Enemy
Territory, ET, or W:ET) is a free and open source multiplayer
first-person shooter video game set during World War II.
It was originally planned to be released as a commercial expansion
pack to the popular FPS Return to Castle Wolfenstein (also referred to
as RTCW) and later as a standalone game.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware
standalone game. In January 2004, the source code for the game logic
(not the game engine) was released to the benefit of its modding
community. The game uses a modified Return to Castle Wolfenstein engine,
itself being a heavily modified Quake III: Team Arena engine (id Tech
3, which has been open-source since 2005).
As of the first day of the 2010 QuakeCon, 12 August the entire source
code was released under the GNU General Public License v3. Multiple
source ports have been started. While the attempts made by OpenWolf and
ET:Xreal concentrate on innovating the renderer, the most active
community project ET: Legacy focuses on fixing issues by backporting
improvements from ioquake3 while staying binary compatible to the
original game client, server and its mods.
Return to Castle Wolfenstein is a team game; you will win or fall
along with your comrades. The only way to complete the objectives that
lead to victory is by cooperation, with each player covering their
teammates and using their class special abilities in concert with the
others.
Featuring multiplayer support for up to 32 players, Wolfenstein:
Enemy Territory is the ultimate test of communication and teamwork on
the battlefield. Players join the fray as one of five distinct character
classes each with unique combat abilities. The Covert Ops can steal the
uniforms of fallen enemies and perform covert reconnaissance behind
enemy lines, while Engineers can plant and diffuse land mines as well as
construct battlefield structures including bridges, guard towers and
forward operations bases in the midst of combat to gain advantages for
their team. Medics provide health and revive fallen teammates, as Field
Ops use their binoculars to mark enemy positions for a Soldier’s mortar
barrage. Each Axis or Allies team can divide itself into smaller fire
teams for quick and easy communication using an intuitive messaging
system and dynamic command map of the entire battlefield.
PC System Requirements
Software Requirements
English version of Windows® 98/ME/NT4.0 (SP6)/2000/XP operating system (Windows NT 4.0 not recommended for clients)
DirectX® 8.1 or higher
Hardware Requirements
Graphics Card:
3D hardware accelerator with 32 MB with full OpenGL® support
CPU: Pentium III® 600MHz processor or AMD equivalent
RAM: 128 MB RAM
HDD Space: 271 MB free hard disk space for game files, 500 MB for swap files
Internet: Internet connection required for online play (broadband connection recommended for best gameplay experience).